AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games on Android in Finland Q2 2022
Explore the performance of the top 5 hybridcasual games on Android in Finland during Q2 2022, including metrics on weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of top hybridcasual games on the Android platform in Finland. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for the top 5 games, based on data from Sensor Tower.
Kingdom Guard: Tower Defense TD
During Q2, Kingdom Guard: Tower Defense TD showed significant fluctuations in weekly revenue, peaking at around $7.6K in mid-April. Weekly downloads saw a notable decline, starting at 369 and dropping to as low as 56 in early May, but rebounded to 189 by the end of June. Active users also experienced a downward trend, starting at 639 and ending the quarter at 367.
Rush Royale: Tower Defense TD
Rush Royale: Tower Defense TD maintained a stable performance throughout the quarter. Weekly revenue ranged from $1.5K to $2.3K, with a slight peak at $2.3K in mid-May. Downloads remained relatively steady, averaging around 400-600 per week. Active users showed a consistent trend, starting at 3.7K and slightly decreasing to 3.4K by the end of June.
Zen Match
Zen Match demonstrated a robust performance, especially in weekly downloads, which reached a high of 4.7K in mid-April. However, downloads saw a decline towards the end of the quarter, settling at 724. Weekly revenue showed a slight downward trend, starting at $2.4K and ending at $1.1K. Active users peaked at 15K in mid-April and gradually decreased to 8.4K by the end of June.
Beatstar - Touch Your Music
Beatstar - Touch Your Music experienced a relatively stable quarter. Weekly revenue hovered around $1K to $2.6K, with a noticeable dip in mid-May. Downloads were consistent, averaging around 800-1.5K per week. Active users remained steady, starting at 6.5K and slightly decreasing to 5.3K by the end of June.
Art of War: Legions
Art of War: Legions showed a modest performance in Q2. Weekly revenue fluctuated, peaking at $1.1K in mid-April but generally remaining under $1K. Downloads were relatively low, averaging around 80-120 per week. Active users showed a slight decline, starting at 1.8K and ending the quarter at 1.3K.
For more detailed insights and data, visit Sensor Tower.